My Critical Take on Scratch: I haven’t used Scratch in a previous class and I haven’t used any learning materials or had any learning experiences that reminded me of learning with Scratch. The hands-on resources were very useful for me because it gave me a general thought of game design. I played an escape roomContinue reading “Critical Play Journal – Entry 5”
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Journal – Entry 3
1) What’s the game goal? Is it clear? Is it compelling to me? Why or why not? This game’s goal is to improve the critical thinking and problem-solving skills of the user by breaking secret code in order to solve mysteries and villains. The game’s goal is clear because this game presented its main goalContinue reading “Journal – Entry 3”
Ahmed Saleh
Part 1: DEFINING [SERIOUS] GAMES: Stenros stated, “A game implies someone who enacts the game, performers usually called players, but also decision-makers, participants, contenders, people, as well as adversaries and teammates” (Stenros p.507). Games are defined as work that involves individuals or teams and has some specific rules. The game should be interactive that isContinue reading “Ahmed Saleh”